![]() You can open the Asset Store window by selecting Window > Asset Store from the main menu. To find out more, see Asset Store information on ( ![]() Unity users can become publishers on Asset Store, and sell content they have created. ![]() The assets are accessed from a simple interface built into the Unity Editor and are downloaded and imported directly into your project. A wide variety of assets is available, covering everything from textures, models and animations to whole project examples, tutorials and Editor extensions. – Automatic camera culling: non-visible fluids do not update their simulation.The Unity Asset Store is home to a growing library of free and commercial assets created both by Unity Technologies and also members of the community. – Supports Box, Sphere, Capsule, Mesh, Character and Terrain colliders. – Supports high density ratios in multiphase simulations. – Supports fluids of different resolution interacting in the same simulation. – Hassle-free particle resolution adjust using a single parameter. – Per-particle properties: surface tension, vorticity, buoyancy…. – Modular solver: don’t waste performance, all parameters are exposed. Be aware of its performance implications before using it.Īvailable for Windows, Mac, iOS and Android.Īll physical properties or the fluid are adjustable: viscosity, density, surface tension, stickiness, vorticity… Please note that fluid simulation is a very intensive task. Fluids react to each other, can affect and be affected by rigid bodies (even make them float or sink!), and are capable of sticking to surfaces. With Obi Fluid you can create fully multi-threaded AAA quality fluid simulations with ease. Show More Older Versions “If possible, please buy the package to support the developer”
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